Integration
Connect Eventcube to Belong
When Event Created fires in Eventcube, your agent runs Create Event in Belong. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Eventcube and Belong to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Grok
Open grok.com/connectors, choose New Connector, then Custom, and paste the address. Grok signs you in in your browser.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Eventcube can start in Belong
When Event Created in Eventcube
then Create Event in Belong
When Event Updated in Eventcube
then Update event in Belong
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Eventcube and Belong
Triggers and actions 7 triggers · 86 actions
Trigger
Event CreatedTriggers when a new event is created in the Eventcube store.
Trigger
Event UpdatedTriggers when an event in the Eventcube store is created or changed.
Trigger
Order CreatedTriggers when a new order is placed.
Trigger
Order UpdatedTriggers when an order is created or changed.
Trigger
Promoter CreatedTriggers when a new promoter is added.
Trigger
Ticket CreatedTriggers when a new ticket type is added to an event.
Trigger
Ticket UpdatedTriggers when a ticket type of an event is created or changed.
Action
Add Cart ItemAdds tickets to a cart, increasing an existing line or creating a new one.
Action
Apply Cart Discount CodeApplies a discount code to a cart.
Action
Create ArtistCreates an artist in the Eventcube store.
Action
Create CategoryCreates an event category.
Action
Create Checkout FieldCreates a custom checkout field.
Action
Create DeviceCreates a scanner or POS device.
Action
Create Device PINCreates a PIN for a device.
Action
Create DiscountCreates a discount with its scope and code type.
Action
Create EventCreates an event.
Action
Create OrderConverts a cart into an order.
Action
Create PromoterCreates a promoter.
Action
Create TicketAdds a ticket type to an event.
Action
Create VenueCreates a venue.
Action
Delete CategoryDeletes an event category.
Action
Delete Checkout FieldDeletes a custom checkout field.
Action
Delete DeviceDeletes a scanner or POS device.
Action
Delete Device PINDeletes a device PIN.
Action
Delete DiscountDeletes a discount.
Action
Delete EventDeletes an event.
Action
Delete PromoterDeletes a promoter.
Action
Delete TicketDeletes a ticket type from an event.
Action
Delete VenueDeletes a venue.
Action
Get ArtistReturns one artist by ID.
Action
Get CartReturns one cart by ID or token.
Action
Get Cart Seat SelectionsReturns the seat selections saved on a cart's seated lines.
Action
Get CategoryReturns one event category by ID.
Action
Get Checkout FieldReturns one custom checkout field.
Action
Get DeviceReturns one device by ID.
Action
Get Device PINReturns one device PIN.
Action
Get DiscountReturns one discount by ID.
Action
Get EventReturns one event by ID.
Action
Get OrderReturns one order by ID or reference.
Action
Get PromoterReturns one promoter by ID.
Action
Get TicketReturns one ticket type of an event.
Action
Get VenueReturns one venue by ID.
Action
List ArtistsReturns a page of the store's artists.
Action
List CartsReturns a page of carts.
Action
List CategoriesReturns a page of event categories.
Action
List Checkout FieldsReturns the store's custom checkout fields.
Action
List Device PINsReturns a page of a device's PINs.
Action
List DevicesReturns a page of scanner and POS devices.
Action
List Discount CodesReturns a page of a discount's promo codes.
Action
List DiscountsReturns a page of discounts.
Action
List EventsReturns a page of events ordered by start date, optionally filtered.
Action
List OrdersReturns a page of orders, optionally for one event.
Action
List PromotersReturns a page of promoters.
Action
List TicketsReturns an event's ticket types with live availability.
Action
List VenuesReturns a page of venues.
Action
Remove Cart Discount CodeRemoves the discount code from a cart.
Action
Remove Cart ItemRemoves one ticket line from a cart.
Action
Set Cart Item QuantitySets the quantity and ticket holders of one cart line.
Action
Update ArtistUpdates an artist's title.
Action
Update CartUpdates a cart's items, customer details, expiry or custom field values.
Action
Update Cart Seat SelectionsSaves seat labels for a cart's seated lines.
Action
Update CategoryUpdates an event category.
Action
Update Checkout FieldUpdates a custom checkout field.
Action
Update DeviceUpdates a scanner or POS device.
Action
Update Device PINUpdates a device PIN.
Action
Update DiscountUpdates a discount.
Action
Update EventUpdates an event.
Action
Update Order Ticket ItemUpdates the status, seat or revocation reason of one issued ticket.
Action
Update Order Ticket NamesSets ticket holder names on an order's tickets.
Action
Update PromoterUpdates a promoter.
Action
Update TicketUpdates a ticket type of an event.
Action
Update VenueUpdates a venue.
Action
Validate BarcodeChecks whether a ticket barcode belongs to a valid order.
Action
Add hubCreates a new hub (community group or NFT collection hub) owned by the connected user.
Action
Add noteCreates a note in a Belong hub with a title, description and content.
Action
Add ticket tierCreates a priced ticket tier on a Belong event.
Action
Create EventCreates a new event in Belong with its name, schedule, place and visibility settings, and returns the created event.
Action
Delete eventDeletes an event (activity) in Belong.
Action
Delete hubDeletes a hub in Belong by its id or slug.
Action
Delete noteDeletes a note in Belong by its ID or slug.
Action
Delete ticket tierDeletes a ticket tier from an event. Only tiers with no sold tickets and no attached NFT collection can be deleted.
Action
Find events nearbyFinds Belong events within the default radius of a latitude/longitude, optionally filtered by hub, owner, category, dates or a search term.
Action
Get eventReturns a single Belong event by its id or slug, including its schedule, place, and settings.
Action
Get hubReturns a Belong hub by its id or public slug.
Action
Get noteReturns a single Belong note by its ID or slug, including its title, description, content and hub.
Action
Get user profileReturns the profile of the Belong user whose account is connected: name, email, phone, username and biography.
Action
List eventsReturns a list of Belong events, optionally filtered by hub, owner, category, dates or search text.
Action
List hubsReturns a list of Belong hubs, optionally filtered by type, status, owner, member or search text.
Action
List ticket tiersReturns an event's ticket tiers with inventory, pricing and the payment methods each tier can be bought with.
Action
Update eventUpdates an existing Belong event's details such as name, description, dates, place, visibility and status. Only the fields you fill in are changed.
Action
Update hubUpdates an existing Belong hub's details, and can optionally connect existing events to it.
Action
Update noteUpdates the title, description or content of an existing Belong note.
Action
Update ticket tierUpdates a ticket tier on an event: its name, description, card price, currency or capacity.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
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Questions
Eventcube and Belong, answered
What can start an automation from Eventcube?
Any of Eventcube's 7 triggers in the catalog, including Event Created, Event Updated, Order Created and Order Updated. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Belong when something happens in Eventcube?
Any of Belong's 20 actions, including Create Event, Update event, Update hub and Update note. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Belong to Eventcube?
Belong has no triggers in the catalog today, so automations start in Eventcube. If you need the other direction, ask: your agent reads Belong's API documentation and adds it.
Do I have to build a connector for Eventcube or Belong?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Eventcube and Belong without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.